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 .:Information on Common Gaian Beasts:.

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Bloodrose: A relative of the trees of life these plants during their maturation phase crawl to an area where a recently deceased lifeform had died and reconstitutes it around itself, in the process integrating itself into its new host body. A Bloodrose host essentially has all the skills and abilities it did in life along side of a now immense healing factor and a complete and total disregard for pain or self-preservation allowing the Bloodrose to commit the next part of its need, to reproduce and feed upon other life-forms speeding up their entropy rather than reversing it in order to collect the energy it needs to make seeds for the next generation.

Usual locations: Crystales, Desolate, Hell

Possible Locations: Haiman, Frostmore, Eranes, Jin

Byakko: This wind elemental is thought to be an ethereal construct, designed as a form of security for the clan that preceded the Malaikin clan in the Caribbean area.  It is also believed that this entity was the downfall of its creators and was the primary agent in the destruction of all life within the island chain.  When discovered by the Malaikin clan, Byakko appeared to be a neutral spirit, however after the fusion of Terra and Oya and the subsequent corruption of the entity by Zeta energy, Byakko has become uncontrollably destructive.  This has effectively cut off the Malaikin main city from the Rogue Fortress, The Garrison.

Usual locations: Malaikin

Other Possible Locations: null

Chicomecoatl: The Wild Vine. This creature is marked by a mass of smooth and/or spiky vines used to comprise everything from roads to buildings and even a number of the inhabitants of the massive area of land which she occupies.  This entity, which once claimed god-hood, is now a sovereign citizen and noble of the Crystales empire, a position to which she was appointed after the initial war between the massive clan and her own forces (her own self).  She now rules over as large a portion of Southern Crystales as she can occupy, employing her Snap Dragon emissaries to assist in the maintenance and governance of her people. 

Usual locations: Crystales

Possible Locations: null

Crystal Mimics: Within the crystal forest, a divergent evolution has occurred in the fungal life form which forms the cores of the crystal trees. This divergence has seen a specialized type of the crystal-encased life form arise, an active hunter version of the fungus which detaches from the rest of the forest to hunt down and devour creatures which slip into its grasp. Being that they are essentially the same thing as the forest they are able to mimic any techniques used within range for themselves. However they have a very limited ability to do this and thus can only store about 2 unique abilities at a time and they also have very low intelligence and thus will always pick up the last technique used in their vicinity and lose the oldest despite possible tactical superiority.

Usual locations: Crystales

Possible Locations: Aianores, Jin

Gargoyle: Given their name because of their resemblance to the legendary creatures, these entities appear to come and go as they please.  The fact that their appearances tended to occur near to the Phasic Gates caused Oyans to believe initially that they were common inhabitants of Terra, but this is not the case.  These entities, are humanoid in body design, but much like the behemoths they have cloven hands and feet.  They also possess a strong tail and fleshy mammalian wings.  There faces are featureless, possessing just brightly glowing eyes, pointed ears and they usually have long white hair to compliment their gray skin.  The only confirmed abilities of these creatures is their stealth capabilities, though they have been rumoured to possess a number of other abilities.

Usual locations: Crystales, Haiman

Possible locations: Everywhere

Genbu: This slow and generally lethargic entity is the main transport and guardian of the lost city referred to as Pandora's Temple, and seems to have been create specifically for that point.  The large entity, which resembles a turtle, wanders the Jin landscape, absorbing all forms of energy and bringing with it ethereal blackouts where ever it goes.  The creature exhibits absolute control over solid matter in contact with or linked to its form, facilitating its geomancy, as well as a number of secondary and tertiary abilities.  Studies have concluded that the creature's energy absorption abilities are a later addition to its move-set and proposes that when initially activated, it could have been the downfall of the arcane civilisation which it was created to protect.

Usual locations: Jin

Other Possible Locations: null

Lurk: With the recent merger of the worlds a new creature has been noted roaming the lands. The Lurk seems to be a kind living spatial/temporal disturbance, its form itself is a sketchy amalgamation of a multitude of near unidentifiable creatures, each lurk baring a unique chimerical appearance and having powers of localized time and space distortion. Many times it has been noted the definite correlation between the form and abilities of the Lurk with those of Golems and other ‘elemental’ classed entities.

Usual locations: Crystales, Hell, Haiman

Possible locations: Anywhere

Merian: A definite offshoot of humanity, this species is thought to be a result of the evolution of sea dwelling humans.  The underlying skin tone of Merian is very similar to that of the average human, with only small modifications having been made to adapt it to the aquatic environment.  Over this skin, on certain parts of the body a very thin and smooth exoskeleton is deposited, causing certain parts of their body to take on a marble-like scale appearance.  The upper body of Merian are almost identical to those of humans, with the exceptions of retractable, blade-like fins on the outsides of their forearms and their backs.  Below the torso is almost completely covered in the mable-scale exoskeleton, which is designed specifically to lock the legs together and facilitate a fin-like structure.  Retractable fins also exist on the hips, the back of the thighs and the ankles.  Models have shown that Merian can actually appear to be quite human when fully retracted, but they seldom exist in this state.  Like humans, they tend to possess ethereal channeling abilities, but are also equipped with a number of organic channeling abilities to facilitate their day to day marine lives.

Usual locations: None

Possible locations: Atlantis, Polaris, Realis, Everywhere

Sapient: A mammal of indiscernible descent, possessing five limbs (two smaller arms, two large legs and a third lower limb that can sometimes function as a third leg or a tail) is a relatively rare species.  Though they can be found literally anywhere in the world due to their unique ability to translocate across the continents, they tend to be found in areas where other psychic entities dwell.  Being naturally powerful psychic's themselves; Sapients possess a number of abilities from basic telepathy and empathy to advanced reality warping.  Interestingly enough, though their intelligence level suggests that they should be able to develop ethereal channeling, these creatures never exhibit non-psychic abilities.  Their body structures are relatively humanoid in terms of proportions, facial features and location of their limbs, with the major differences being the size of their two main legs.  However their skin more closely resembles that of a dolphin in terms of texture and tone, causing them to look somewhat alien.

Usual locations: Malaikin, Aianores, Jin

Possible locations: Everywhere

Seiryu: This is the massive draconic entity, which rules the seas and the coast of Tsunam.  The four limbed blue dragon measures 100m in length, possessing a prominent sail-like dorsal fin and a strong tail for quick movement through the water.  Originally thought to be a naturally occurring organism, it was only later discovered that this beast was created by the original Asian race that was later assimilated into the Itami clan.  The dragon-god was created by the early magic users as a deity and the creature's concept and power was reinforced by the beliefs of the Itami clan.  Seiryu possesses absolute control over liquid water naturally and has since developed a number of secondary and tertiary ethereal abilities. Its most prominent ethereal ability is a condensed ether stream used to carve out the cave system that runs through Tsunam.

Usual locations: Itam

Other Possible Locations: null

Snap Dragon: These can take any form that Chicomecoatl may require them to and tend to possess abilities related to their form and function.  There primary forms include humanoid forms, draconic forms and more plant-like forms.

Usual locations: Crystales

Possible Locations: null

Suzaku: The great phoenix of the South, Suzaku, inhabits the Brazen Desert, spreading its flames over the entire area.  Much like the other three creatures of legend (Byakko, Genbu and Seiryu), Suzaku is actually an ethereal construct, created by one of the lost clans of Gaia.  The creature possesses absolute control over flames as well a number of secondary and tertiary abilities.  Its most prominent ability outside of its flame use is its poison affinity, which corrupts the ether stream in the area around it making it harmful for other channelers.  Once a month, Suzaku resets its power, returning to an egg form for 5 days and allowing the poison effect to dissipate from the area.  After this time, Suzaku re-emerges fully replenished and circles the Brazen Desert for another month.
Usual locations: Desolate

Other Possible Locations: null

Tree Of Life: Originally thought to be a juvenile form of the World Tree, these creatures seem to be the counterpart of the World Trees in whatever world setting preceded the current Gaia landscape.  These entities feed on entropy, creating enthalpy.  Primitive races once thought that these creatures fed on death and created life, leading to their name.  It is believed that though these creatures first appeared to Oyans and Terrans after the fusion, that they are somehow linked to the existence of Chicomecoatl.  The actual link is unclear however.

Usual locations: Crystales, Desolate

Possible Locations: Haiman, Frostmore, Eranes

Tremok: When stationary, these entities appear to be giant mushrooms, but are actually the guardians of the Underhill.  These unintelligent creatures are the embodiment of rage, tending to attack almost any and everything that they come into contact with.  These creatures manipulate mainly psychic energy ranged attacks, a feat given their low intelligence, while their primary offensive prowess comes from their high physical strength.

Usual locations: Aianores

Other Possible Locations: null

 
 

 

 

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